Tetris

A complete Tetris following the official guideline – the outcome of an AI training session.

Tetris

How this game came about

It was not built by a games studio. It was built by a person with no programming experience, together with AI. No prior knowledge of game development, no ready-made framework, but a clear brief, precise specifications and many small corrective steps.

That is exactly how we work on construction projects with digital tools, too.

01

Idea

A full Tetris following the official guideline – with rotation system, wall kicks, lock delay and leaderboard. Not "something with blocks", but a solid list of requirements, as is taken for granted on a building site.

02

Execution

The AI writes the code, every step is checked: game rules against the specification, colours against accessibility, behaviour against reality. Defects found are named and fixed, not talked away.

03

Result

A game that runs on computer and phone, needs no framework and fits into the website. The same route works for quotations, measurements, checklists and evaluations in everyday construction work.