Block Game
A complete block game following the official guideline – the outcome of an AI training session.
How this game came about
It was not built by a games studio. It was built by a person with no programming experience, together with AI. No prior knowledge of game development, no ready-made framework, but a clear brief, precise specifications and many small corrective steps.
None of this is specific to games – the way of working is the same for any other task.
- Tools used
- JavaScript and Canvas, PHP for the leaderboard, plus an AI assistant in the terminal. No framework, no database.
Idea
A full block game following the official guideline – with rotation system, wall kicks, lock delay and leaderboard. Not "something with blocks", but a solid list of requirements, as is taken for granted on a building site.
Execution
The AI writes the code, every step is checked: game rules against the specification, colours against accessibility, behaviour against reality. Defects found are named and fixed, not talked away.
Result
A game that runs on computer and phone, needs no framework and fits into the website. The same route works for quotations, measurements, checklists and evaluations in everyday working life.