Block Game

A complete block game following the official guideline – the outcome of an AI training session.

Block Game

How this game came about

It was not built by a games studio. It was built by a person with no programming experience, together with AI. No prior knowledge of game development, no ready-made framework, but a clear brief, precise specifications and many small corrective steps.

None of this is specific to games – the way of working is the same for any other task.

Tools used
JavaScript and Canvas, PHP for the leaderboard, plus an AI assistant in the terminal. No framework, no database.
01

Idea

A full block game following the official guideline – with rotation system, wall kicks, lock delay and leaderboard. Not "something with blocks", but a solid list of requirements, as is taken for granted on a building site.

02

Execution

The AI writes the code, every step is checked: game rules against the specification, colours against accessibility, behaviour against reality. Defects found are named and fixed, not talked away.

03

Result

A game that runs on computer and phone, needs no framework and fits into the website. The same route works for quotations, measurements, checklists and evaluations in everyday working life.